Wednesday 20 November 2013

Game Update: Forests, day / night cycle, fash light

Update on working features within the game:

 ◘ Inventory
 ◘ Crafting
 ◘ Weapon
 ◘ Tool
 ◘ Zoom
 ◘ Day / Night cycle
 ◘ Day Count
 ◘ Flash Light
 ◘ Random Map Generation
 ◘ Random Forest Area



Whats next


Not all trees should be fully grown
Trees to break down into wood and leaves
Swimming - hero should sink and slow down in water
Sun should move across map (Currently Static position)
Add other living entities
Add more tools
Hero HP / Hunger
Add enemy spawn points with basic enemy

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